“PERANCANGAN KOMIK DIGITAL MEDIA EDUTAINMENT SEBAGAI UPAYA MENCEGAH PERILAKU KONSUMTIF GENERASI Z TERHADAP FENOMENA SELF-REWARD”. Sindoro: Cendikia Pendidikan 18, no. 10 (September 16, 2026). Accessed October 17, 2026. https://journal.cib.institute/index.php/sindoro/article/view/4211.